SquidlyPoli1
Gaming's Fest of the Best - A "celebration of gaming history" as a 2D fighter
#1 April 19, 2024, 09:02:31 pm
Then I had an idea. Since I am kinda absorbed in the Smash community and they do value the idea of a "celebration of gaming history", why don't I make a mugen fighter with that premise? It wouldn't be in the same way that Smash does it but it would still have a lot of rich characters. I'm already super familiar with the way mugen works and it would be a unique idea compared to what everyone else is doing, so I personally feel like it'd have a lot of merit. I just need to figure out where exactly I want to go with it, but I do have some ideas.
Spoiler: Gameplay stuff (click to see content)
Spoiler: Characters (click to see content)
What exactly would you want to see out of a game like this? I'm open to suggestions, primarily because I want to hear what others would think of the idea rather than just myself.
Last Edit: April 19, 2024, 09:06:40 pm by SquidlyPoli1
SquidlyPoli1
Re: Gaming's Fest of the Best - A "celebration of gaming history" as a 2D fighter
#2 April 25, 2024, 05:58:14 am
I also don't really know if I want to commit to it. It's a fun idea to think about, but I also feel like I could be doing better, fresher things with my time than a silly mugen asset dump. I think about a lot of other things I want to do in the current moment and sometimes I wonder if making this would be worth it or not. It's certainly not premier resume material even if I somehow find a loophole that allows me to frame mugen work as knowing how to work with state machines. Maybe I should just keep mugen stuff as a low priority and not get super ambitious with it? I don't really want to put too much on my plate, especially with how many other things I'm involved in...